AI-powered
podcast player
Listen to all your favourite podcasts with AI-powered features
The Blind and the Blind
When in your development, did you introduce the emissions where your characters get abducted? Because those I so my gut feeling tells me and correct me if I'm wrong that those aren't actually that hard to get to solve. That was that I think that was an idea that a place plate has had just like to kind of switch up to different mission mission structure. And then also to add a lot of emotional stakes like you're saying to to a mission. It really, really works. Just for the record, that's where the blind I think that'sWhere the blind falls come in. Yeah. No, that's that that was brilliant.