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What Was Launch Day Like?
There were no imputs, no externalities, no rendering dependencies. Just a hundred % solidity. The reaction that we'd had was phenomenal. And adding in particular, how much people have enjoyed interacting with their pieces and colouring in their own. It's like you gave people the ability to customize your tat. A couple of questions actually let us step up back into Sol' world. What was launch day like? You brought this ket. How many were created? What walked me through that launch? Tay, was hectic.