
NieR Automata Analysis (Ep.1) Dev History State Of The Arc Podcast
State of the Arc Podcast
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The Importance of Emotionality in Automata
There's something William Blake said was that there must be suffering in heaven, right? Otherwise, not only nothing would happen. I kind of like to do this analogy, a wet story. What I'm trying to do here in this game, automata, is much more dry approach. Looking at the themes of the unfairness of the world and the harsh, prejudiced realities that the characters are facing. Like, Nier, replicant, Gestalt, is a wet emotion.
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