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C++ and Lua Game Development

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How to Build a Game on Windows and Linux

When building on Windows, do you use pre-built binaries for SFML and IMGUI and Sol2? Or do you build those things yourself as part of your build process? Well, for SFML, I use pre- Built Binary. And IM GUI is just integrated with my build process. So I actually use all three approaches to build and stuff. There have been no problems on Windows, but there were some on Linux. With Visual Studio, you can tell a compiler exactly where to find those bindings. That's interesting. Is that to say you don't use CMake on Windows even though you're using it on Linux and Mac? Yeah, well, I eventually plan to use

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