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Screw Jam success story: How to reach $250k/day revenue? Innovative & satisfying hybrid casual game

two & a half gamers

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Casual Game Design and Development

Exploring the design elements and gameplay mechanics of casual games, along with discussions on distinctions between casual and hybrid casual games, production costs, and user acquisition channels. Insights on game aesthetics, pacing, and audience preferences are shared, referencing popular culture influences like Joker.

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