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From hypercasual to hybridcasual - The SayGames story (#72)

two & a half gamers

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How to Build a Game Profitably

The gameplay is kind of nice. They have this kind of reference design that you have seen the hand from Adam's family or cheap. So it's it's still kind of good. But the interesting thing for me and the like the lesson from me on this game will be you wait and build your game literally like you can build your game profitably. We are underestimating the game revenue by 50% or more. I mean the delta between the two two platforms that we use or yeah, it's like crazy. It's just huge numbers you can like. Yeah.

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