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The History of Dwarf Fortress with Zach and Tarn Adams - Part 2

The AIAS Game Maker's Notebook

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The End of a Dwarf Fortress Game

We're always going to be releasing them simultaneously when we can. We screwed that up right in the beginning, but now they're simultaneous. And yeah, it was just, yeah, our release date was just we had to release the game. Yeah. I remember not sleeping for two weeks before we made that announcement. But of course, there was just like, yeah, cool. You know, you've still got to explain things well. It's a long time once you get down and dirty with this sort of thing. So then after all those problems were resolved - which weren't as bad as first thought - we could focus on what really matters: making sure people have an enjoyable experience

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