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#25 - Writing Disco Elysium with ZA/UM's Justin Keenan

Game Developer Podcast

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Disco, Choice and Consequence

In jesco, it's like how we make decisions, even subconsciously, on a minute to minute basis. We don't give the player the opportunity to completely reconfigure the world to their whims. And there is no like, am you know, we are very clear about what the bounds of your agency represent. It's important tous to just, like, as like a point of realism and honesty. The game gives players remarkable amount of control over deciding where they meaning in the world.

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