
Rebel FM Episode 525 - 01/14/2022
Rebel FM
00:00
The Last Cauldron
i had the most camera issues during those fight. A fighting around objects, like around buildings, stucks because of the camera. The way collision works with the meshes in that game feels like shit. It's pretty easy to get stuck on things and roll into a thing where you're basically trapped. And part of that because it doesn't change geometry between you and the camera transparent, which is unforgivable.
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