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The Evolution of ROM Hacking in Final Fantasy
"There's kind of a new philosophy as if people approach these games, which is well, what instead of making them harder, we made them better," he says. "It's becoming accessible for players who are new to it or adding something that you thought should have been there rather than just I want it to be harder for me." The game design decisions of 1986 are not completely sacrosanct and things can be done to make them more approachable.