
TWIG #283 Anime correction, Applovin speculations, Ad creative trends and Ubisoft’s xDefiant
Deconstructor of Fun
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Anime, Gaming Industry Updates, and Working Hours in Europe
A chapter filled with discussions ranging from clarification about anime not objectifying women, to updates on Take Two's earnings revealing a surprise loss despite successful games like NBA 2K and GTA Online. Ubisoft's performance with titles like Rainbow Six Siege and Assassin's Creed is praised, alongside mentions of upcoming games and strategic reallocation of resources. The chapter also delves into working hours in European countries, trends of reduced working hours, and the speaker's belief in luck for success.
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