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#1: Apple's head scratchy VR rollout; VR vs. AI in the interface wars; crypto's 'nothing burger'?

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How to Communicate an Experience on a Two Dimension Screen

Dave Barger: It's really hard to have a product opinion about an experience that one doesn't have. He says it's almost impossible to communicate a three dimensional or four dimensional experience on a two-dimensional screen. "I thought it was interesting that you didn't see any of our friends down there wearing the headset," he adds.

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