
30: Making Games is Hard
Eggplant: The Secret Lives of Games
00:00
Genra Beyond Splunky - A Game Designer's Perspective
Will, Agred and epn would like to talk about how each of them got into game design. Will: It was spelunke a that really got me thinking more about the genre. Agred: People should go watched out iputn last wee - it's weird and thrilling. Aus: i don't really make rogue likes, or anything close to rogue likes. Even though i still feel they're an inspiration.
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