
50: Spelunky 2 with Derek Yu and Eirik Suhrke
Eggplant: The Secret Lives of Games
00:00
I'll Just Keep the Turkey
Spolanke has always been a very reactive game. And i think part of that is just for me personally, i like to be more spontaneous than other people. It hurts when there's one really optimal thing that you're supposed to do in every situation - even if you don't want to play like that. We have this second layer now, um, which we have to deal with, which creates em really because it does kind of add a third dimension to create some really interesting things that you can do,. where you can create, like, essentially a free way over pass in terms of level design. I'm glad you sas a tio tack, this is like, youre
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