
How to Design AND Publish games with Ben Downton
The Board Game Design Lab
00:00
Running a Publishing Studio for Board Games
This chapter discusses the experience of running a publishing studio for board games, including working with freelancers and other people, the lower barrier to entry in the board game industry, and the importance of organization and creative thinking. It also highlights the benefits of playtesting for improving game design.
Play episode from 17:13
Transcript


