
34: Getting Over Spelunky with Bennett Foddy
Eggplant: The Secret Lives of Games
00:00
Game Fairness
The week we released it, one of the first people who was u toping it was hohistows. For them, fairness was absolutely not a problem with, like, random. This was not a problem for fairness. What they wanted was if you could add point zero two seconds to the time it takes the guide to get ready to shoot you when he sees you. So people who are really into this stuff have a conception of fairness that makes room for randomness.
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