
165. Bjarne Stroustrup's talks on safety, WG21 August mailing, Rust
C++ Club
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Enforcing Type and Resource Safety in C++
This chapter explores techniques and challenges in ensuring type and resource safety in C++. It discusses concepts such as accessing objects based on defined types, proper object construction and destruction, pointer validity, range checking, and the use of libraries like the GSL. The chapter also touches on the idea of using profiles to provide safety guarantees and the difficulties of mixing profiles and the need for module-based controls.
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