4min chapter

The Gradient: Perspectives on AI cover image

Christoffer Holmgård: AI for Video Games

The Gradient: Perspectives on AI

CHAPTER

The Parallel Track of Game Design and Research

I've been doing the most things in parallel. I started a small consulting company together with Benedict and we would do games for communication and different kinds of applied games. And then eventually through some network that I had met through the games industry scene, I ended up also joining a couple of friends of mine, Douglas Wilson and Nils Denikin, and started an indie game studio called Decootiferyc. So those are kind of like the two sides of my game to a little career, I guess. It is maybe different from what people would imagine in a way.

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