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Is There a Way to Improve the Rarity Calculation?
There's no science here at all. Iit's a lot of love of what you like, you know. We want to make sure that it hits that sweet spot of a, not too many, but not too few, right? If there's too few, it won't be broadly collected and won't create any type of like, following behind it. And then we thought about the special kind of attributes which had a vert, or some gold ones that we just didn't want to leave it up to chance,. So these were the ones that we wanted to manually build into the collection that were the ultra-raucous rarest things in the game. There's also opportunityes