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Christopher B. Patterson and Tara Fickle, "Made in Asia/America: Why Video Games Were Never (Really) about Us" (Duke UP, 2024)

New Books in Critical Theory

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The Influence of Indigenous Voices in Video Game Studies

This chapter explores the vital influence of Indigenous game makers on the video game industry, emphasizing their contributions through the lens of critical Indigenous studies. It highlights specific examples of Indigenous art in gaming, critiques the protective nature of academic discourse, and advocates for diverse perspectives in understanding video games' societal roles.

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