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Building Desktop and Mobile Video Games with DragonRuby with Amir Rajan - RUBY 572

Ruby Rogues

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Unity IDE - The Pro Tip to Outgrow Any Editor

You will outgrow any editor that's baked into a game engine. Go to Twitch and watch people use the scene editor in Unity. And then while they're coming to say, why didn't you put that one thing in the scene editor? "Because this scene editor doesn't allow for this dynamic emitter" You have introspection into into your entire game state from that console. On top of that, you can invoke any function. So if you bring up the Flappy Dragon game and press till day, it brings down a quick quake console. It uses all the same concepts as that are in the game engine. That persists directly immediately to disk live and you keep playing your game.

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