
50: Spelunky 2 with Derek Yu and Eirik Suhrke
Eggplant: The Secret Lives of Games
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Splunky, Stand in a Corner, Don't Stand Around, Stand in a Corner
Spilanke: I think the game has gott more arcady. It's interesting, because you are afforded more allowances in some sense. But then the game is also more dynamic and kind of exciting and a fast moving in other ways. So i feel like so much of this reinforces that the skill of splunky isn't about mechanical proficiency. There is a lot of compensating for it. Whell, i had im i had a lad like matrix style bullet time moments, right? Because th i'm not mistaken, the dart traps are slower, so i manage. That was true of the first blunk you saw. You're never supposed to stand around. Just keep on moving
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