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TWIG #284 Squad Busters launch talk / Stumble Guys vs. Fall Guys

Deconstructor of Fun

00:00

Analysis of a First-Person Shooter Game and Discussion on Marketing Strategies

A critical analysis of a game developed in San Francisco that falls short in innovation, lacking key features and being overly focused on cosmetic sales. The speakers discuss the stagnant nature of first-person shooters in the post-battle royale era and compare the game's launch trailer to Marvel's marketing tactics.

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