
TWIG #284 Squad Busters launch talk / Stumble Guys vs. Fall Guys
Deconstructor of Fun
00:00
Analysis of a First-Person Shooter Game and Discussion on Marketing Strategies
A critical analysis of a game developed in San Francisco that falls short in innovation, lacking key features and being overly focused on cosmetic sales. The speakers discuss the stagnant nature of first-person shooters in the post-battle royale era and compare the game's launch trailer to Marvel's marketing tactics.
Transcript
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