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The Scalability of VR Solutions
Technology is creating accessibility to a lot of people who otherwise wouldn't be able to access learning. I think it also helps you do some real clever stuff and for us it is around being the ability to simulate the real environment pretty similar to what Mark was saying really but in a different context. And actually just to throw it out to everyone because we have got a question here about what the panel had to say on the scalability of VR solutions. How do you see that play out in a broader sense as well?