
Tomes of Magick: Dark Ages: Mage
Mage: The Podcast
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The City of Brass
i like the description of caldheim where it's like well you can't bury the dead because everything's frozen so we're just going to use them as coat racks until the spring thaw i'm not entirely sure what necromancers compete with each other in the fall. The umbral ports being manifest in reality kind of reduces to me the need for the spirit wilds to be a place that i necessarily go to so when frost mother and wolf king are actually running around i don't really need to go to the spiritwilds as much. I thought it was interesting that the the bomaze does contain a spirit called the minotaur, which represents a bullhead from torus
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