
Podcast 37: Cognitive Psychology and User Experiences
Psychology of Video Games Podcast
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The Importance of Good Enough Research in Game Development
In a game we don't have the time to do that. So we do what actually Ian Ligmstone, who did a presentation at the first game, New York Summit, and 2016 was calling Good Enough. It means that sometimes we're going to make some mistakes. The thing was overall with the experience and if you have the solid understanding of human factors and psychology, there's a lot of problems that are the same. We can see a few weeks later if their fix is really actually fixing the problem.
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