
Antonio Scandurra - Atom, Zed and the Future of Text Editors
devtools.fm: Developer Tools, Open Source, Software Development
Innovating UI Rendering Techniques for Text Editors
This chapter explores the journey of creating a graphical user interface for a text editor, emphasizing the transition from the Pathfinder library to more efficient methods. It discusses key rendering techniques, including signed distance functions, and showcases the effectiveness of their shader code for high-performance rendering across platforms.
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