3min chapter

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Jason Weimann - Learn Video Game Development with Chuck - BONUS

Elixir Mix

CHAPTER

How to Build a 2D Platformer

This is a very guided process of kind of getting through all of the steps of building a game because it's easy to find. So in this course, it's focused on building a 2D platformer where you start off with relatively simple setup and simple graphics. It gives them a good opportunity to play with designing levels and creating stuff and adding in their own bosses as well. We don't dive into 3D in that one, but the switch to 3D is extremely simple. You just switch the camera mode and start using 3D models instead of 2D stuff. There's pretty much no code difference. Well, you have to remove the 2D from some method calls. Use on

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