Chris Blaine: I think this is again, like a perfect example of the Game Pass game where. it's still just playing with a lot of the same tools from a decade old toolbox. It seems like people should play the first one maybe though. But if it will be, it will be. If you have Game Pass, there's no, not a reason not to boot it up. There are versions of this game that I think I'd be way more into.
A Plague Tale: Requiem is an exceptionally beautiful, technologically modern video game built with a blueprint from a different era. The Resties discuss the comfort and frustration of Xbox 360-era video game design, the power of graphics, and what makes a great tutorial. Then they empty out the remainder of the mailbag, talking about the future of games, media, and games media. Discussed on this episode: A Plague Tale: Requiem, No Man's Sky, The Invisible Man, House of the Dragon.
Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!