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Editability in 3D
In terms of capture methodology, that's very interesting. What is the output of the process and how editable because there are use cases where you just wanna view in 3D. Sometimes you wanna art direct the content or add and modify it so then you get a bunch of editable data at the end. Meshes are technically explicit representations what they're called. Now we all know meshes are known to be very notorious whenit comes to editing. Programmatic editing, especially, it's an unsolved problem.