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Inertia in Supermaria World
Regan: Having some amount of latency, delay between input and change in velocity allow supermaria world to create a thrilling challenge out of something as simple as jump on this block. It adds a fundamental awkwardness at the core of the game by complicating the movement. Plus, all the levels have been designed with us in mind. They'd be very boring with an inertia less character. Basically, with no momentum platforming, you've turned the game into a pure twitch challenge of reaction. With momentum, the player's brain ends up living more in the future. K, i mean, i already disagree with what i saiwar servan oregan, i, it's way