Hiduzi: I think we're still at V1 of what virtual worlds mean for brands and IP owners. 80 to 90% of brands are still thinking about virtual worlds from a standpoint of a promotional activity, promoting something else that they sell and monetize. We get excited about how do you build something that becomes ultimately a business asset where you really create IP,. You're really sure you can sell jeans or makeup products or iPhones or cars or you name it. Hiduzi says people will care about their virtual identity as much as they do about the real one.

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