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Ludology 263 - Keepsakes and Tokens

Ludology

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Game Design - What Kind of Draws You Into This?

Sally Kohn: I think you've become kind of known as a world builder, and i think that absolutely made sense. What kind of draws you into this aspect of game design? And then in particular, because i think maybe even some pe ive never even thought about a game taking this direction, what might you kind of want to tell people tips or tricks, for anyone who's listening,. that might help them kind of either go down the same route, or insure that everything they're doing is interesting and engaging and exciting enough. She says she has always just been led to words like strange universes.

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