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SolidJS, Software 3.0, and atomic design

PodRocket - A web development podcast from LogRocket

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Evolution of Software and Design Systems: Atomic Design and Reusability

This chapter discusses the evolution of software development and design systems, including the concept of software 1.0, 2.0, and 3.0, the importance of sharing assets among designers, the development of design and dev tracks, the emergence of pattern libraries, and the use of frameworks for building reusable code components.

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