
Assassin’s Creed Shadows, Indika, XCOM’s Jake Solomon
The MinnMax Show
Introduction
This chapter delves into a range of intriguing games like Assassin's Creed Shadows and Loreline, while also highlighting the game development challenges faced by the Creative Director for XCOM, Enemy Unknown. The hosts express their enthusiasm for these titles and discuss the struggle of managing a surplus of captivating games to play.
00:00
Transcript
Play full episode
Remember Everything You Learn from Podcasts
Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.