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Selects: E.T.: Is It Really the Worst Video Game of All Time?

Stuff You Should Know

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The Making of E.T.: A Game in Overdrive

This chapter explores the tumultuous development of the E.T. video game for Atari, focusing on the initial ideas and the pressures faced by the sole programmer tasked with completing the project in just five weeks. Through anecdotes and insights, it highlights the challenges of balancing creativity with high expectations amidst the financial stakes tied to the E.T. franchise.

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