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Building Games in TypeScript | Erik Onarheim | Ep 15B

TypeScript.fm - The Friendly Show for TypeScript Developers

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Understanding HTML Canvas and Game Development Essentials

This chapter delves into the significance of HTML canvas in game development with Excalibur, emphasizing custom pixel manipulation and the advantages of WebGL for improved graphics performance. It also underscores the role of HTML and CSS in creating user interfaces, highlighting their accessibility and styling capabilities for developers.

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