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What's the Long Term Outlook for This Light?
The game has actively avoided a lot of conflict, by which I mean like player versus player conflict. It's mostly been that you can take ideas of other players to help you progress or share their characters and that'll help you progress. And even the clan system, you know, it has this activist meter. So as long as you're active in your own way, your clan will kind of progress towards rewards. But with the amount of time and energy that has gone into all the other supporting systems, right now the game is very PvE centric.