
34: Getting Over Spelunky with Bennett Foddy
Eggplant: The Secret Lives of Games
00:00
Is It Spalunke?
The games are so much of a, like, more than the sum of their parts. How do you make a coherent game when everything is always falling? Solike can generate all this chaos, but you're always moving toward the organized part of the game. And it's very muchs in that one direction, which was not true of games like nuclear thrown for example.
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