Eggplant: The Secret Lives of Games cover image

80: Envisioning a Future with JETT: The Far Shore

Eggplant: The Secret Lives of Games

CHAPTER

Ground Control

Design was the whole thing. So, we had a lot of hard science fiction a gos. And so with ground control, it's like, howdo you get the right amount of hard science that would suit a story? But then leave plenty of room for this kind of, like whimsy in style? That's the whole plase. It feels like and the elevator that gets you from part to par a. I think something that i'm realizing as i listen to you talk about ground control is that, as a player, it feels super expansive a but now thinking about it from a design perspective, it's actually incredibly economical.

00:00
Transcript
Play full episode

Remember Everything You Learn from Podcasts

Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.
App store bannerPlay store banner