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#467 – Tim Sweeney: Fortnite, Unreal Engine, and the Future of Gaming

Lex Fridman Podcast

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Scaling Challenges in Online Gaming Infrastructure

This chapter explores the technical hurdles encountered while scaling a gaming platform from 40,000 to 15 million concurrent users. It highlights the significance of microservices architecture and cloud services in achieving low latency and high performance during this expansion.

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