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#146 Sebastian Bae on Gaming

The Cognitive Crucible

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How to Measure Education Progress With Games

Sebastian: As a game designer, I also think about it in the sense is that is your game resilient. Can your game withstand people who do not act like your game is I wants them to do? And can it still bounce back and put them back on course, right? How do we think about how do we measure or at least a stack of education progress with experiential methods like gaming? Sebastian: There's a growing literature about it and other fields from medicine to our own field of national security and social science that games do teach. But that's still a very fruitful area for exploration.

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