
Triforce! Mailbag Special #12 - No Cobwebs, No Calluses
Triforce!
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The Importance of Balance in Games
It feels like a lot of legacy shit tucked in there for sure. And I always wonder with programs like this how much time are they like just patching problems and trying to make everything work together? So it's like that balance isn't it? Like when a game's a couple of years old they keep working on new features rather than fixing their old problems. Yeah. Doses still got a ridiculous number of bugs and weird interactions tucked in there that but they're still working on the new patch new heroes and stuff.
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