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Triple Play: Metroid Dread

Triple Click

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Matti, Jump Over Theme in New Ways

The game is awesome about giving you all these amazing traversal mechanics that just build on each other in new ways, and that lets you to your point. I was really struck by how many upgrades there are in this game and how der yes, just like, you're constantly getting them. And i one opens new possibilities in the map in different places. Like shinspark, the like charged jump ability essentially just exists for those puzzles that are designed in the map. That's wild. It must have taken so much iteration and work to make that work,. The scare attack is a cloud. You can use i once in the story, and otherwise, it's just for these ridiculous puzzles that

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