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Three Moves Ahead 589: 'Board Game' vs 'Simulation'-style Strategy Games

Three Moves Ahead

CHAPTER

The Tension Between Old World and Victory Conditions

"I think this concept of victory conditions is uh definitely part of the tension between um, maybe these two styles of game and uh, soirran especially with a game like old world where you wanted to bring some crusader kings into it But it's still kind of sitting on this sort of sieve like base Right. In some is some games, uh, some transit games victory conditions are absolutely vital Like hard to iron Right." "Some of that may have been part of the preview process like having Someone walk you through it and And interviewing and being able to talk with the designer about it more often uh Helped me get into it a little bit more"

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