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Is There a Scale Issue With Second Life?
Sihave two questions. You mentioned earlier how the way second life is set up is kind of a net positive for for its users, a in terms of making friends and just how they feel ibout cells, socializing, et cetera. But if it's used by, say, if there's a million people that use it, what happens when that's a billion? Because it feels like, if you've been around for more than two decades, second life has been found by its power users. And it hasn't scaled to like the many billions, but it's found. It's like this really amazing niche of people who love it and spend time there and spend money