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Blades in the Dark

Ludonarrative Dissidents

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Blades in the Dark - The Ends of Aa Creative Continuum

If you're someone who wants to write up a bunch of things that might happen if your players do x, this is not the system for you. Everything that usual gets plotted the rules. Are trying to do instead with expectations that when you get to a point where you need creativity, the g m is just going to pull something out of their ass. And so i feel like blades in the dark is pretty firmly anti plotter. If you are capable of being spontaneous and creative in the middle of a game session, this is great. But if you can't be quick on draw with a creative detail, your game is not going to be as rich as i think the text wants it to

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