2min chapter

Shifter cover image

Produktprioriteringer, OKR og begrensninger i rammeverk med Ex-Googler, Kahoot, og nå Ardoq: Melissa Mills

Shifter

CHAPTER

How to Launch a Game

There's no such thing as 100% users continue on to the next step. Sometimes you can gauge that just through the data. And again, how do you know if it's high drop-off rate? Benchmarks. Not a normal one. But you can also validate that through customer feedback. I've never seen that in my life.

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