2min chapter

The AIAS Game Maker's Notebook cover image

24th D.I.C.E. Awards Roundtable: Action Game of the Year

The AIAS Game Maker's Notebook

CHAPTER

Action Games - What's Your Favorite Part of Working in the Action Space?

"We want to make sure that the player has an experience where they can tackle these difficult situations through a process of trial and error," he says. "I think i, you know, being able to pullit together with sound and anouo basically put the player in control of their own action film." He adds: "It just feels awesome... I am not the observer of the action. With the controls in my handsm, i'm excitedand agan, thank you all for sharing so many wonderful thoughts"

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