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Story: Code, Kickflips and Crunch Time - Mick West's Neversoft Journey

CoRecursive: Coding Stories

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Creating Game Assets from Scratch

The chapter details the intense process of replicating assets for a game without existing resources through manual recreation, pixel art creation, and assembly coding under memory constraints. It showcases the challenges and rewards of meeting tight release deadlines, highlighting the collaborative efforts of programmers and artists in the gaming industry.

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